121 days since last release.
Major Fixes and improvements
- unit tests ported to qUnit and more unit tests added
gamejs.mixernow has Channels, thus it can play a
Soundmultiple times concurrently
- multiple fixes for
SurfaceArray, most importantly it works for images loaded with
gamejs.sprite.Group.removeremoving the last sprite if the sprite passed as argument is not in the group
Group.mapnot respecting the
- fixes bash scripts for mac os
- new argument
- improved customizability of A* search
See git log for all changes.
The following people contributed code to this release:
- Anders Edqvist
- Simon Oberhammer